
Thunder Force V - Perfect System (JP,US) (Shoot Em Up) (BIN) (Playstation)
1998 · shooter · PlayStation · The Data Archivist V0.01
PLAY ONLINE : JP : https://archive.org/details/psx_tf5j US : https://archive.org/details/psx_tf5 MANUAL : https://archive.org/details/thunder_force_v_english VIDEO LONGPLAY : https://archive.org/details/PSX_Longplay_043_Thunder_Force_V MUSIC (O.S.T) : https://archive.org/details/thunder-force-v-ost-lost-technology-plus_202104 Source : https://en.wikipedia.org/wiki/Thunder_Force_V Thunder Force V [a] is a horizontal-scrolling shooter video game developed and published by Technosoft for the Sega Saturn . The game was released in 1997, with the PlayStation port Thunder Force V: Perfect System [b] released in 1998. It is the fifth installment in the Thunder Force series and the last one created by Technosoft. The story revolves around an elite combat unit formed to fight against the Guardian supercomputer, which went rogue after deciphering the code of a recovered space vessel. The player controls the RVR-01 Gauntlet starfighter piloted by Cenes Crawford through a 2.5D perspective; the environments are rendered in three dimensions but the player moves in a 2D plane. Gameplay The Gauntlet fighting an enemy in the second level Thunder Force V is a horizontal-scrolling shooter video game. It is presented from a 2.5D perspective, with environments rendered in 3D and gameplay taking place on a 2D plane. The player controls a starship named the Gauntlet in its mission to destroy the Guardian, a supercomputer that became rogue after deciphering the code of a space vessel. There are seven levels total, and the first three can be selected in any order. Levels scroll automatically, and the player is given free movement. Its gameplay is similar to its predecessor, Thunder Force IV ; players must destroy constantly-moving formations of enemies and dodge their projectiles and incoming obstacles. A boss concludes the end of a stage. [1] As in previous Thunder Force games, the player has a special weapon named the "CRAW" that emits additional firepower and absorbs enemy shots. Thunder Force V allows for three CRAWs to be used instead of two like its predecessors, and will remain on the screen for a finite period of time that allows the player to recollect them. [2] The CRAWs can also be combined with the player's currently-selected weapon to create a more powerful version of it called an "Over Weapon". Over Weapons can be used for a limited amount of time before they revert to their original state. Creating Over Weapons uses up the CRAW's energy, which is indicated by its change in color. Energy can be replenished by collecting additional CRAWs or by waiting for them to recharge. Thunder Force V Sega Saturn cover art Developer(s) Technosoft Publisher(s) JP : Technosoft NA : Working Designs Director(s) Naosuke Arai Programmer(s) Masaki Mutō Composer(s) Hyakutaro Tsukumo Series Thunder Force Platform(s) Sega Saturn , PlayStation Release Sega Saturn JP : July 11, 1997 PlayStation JP : May 21, 1998 NA : November 13, 1998 Genre(s) Horizontal-scrolling shooter Mode(s) Single-player
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