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Fidelity Hotel Build Archive

Varies, Mizukinny, Open Your Heart

an archive of every build of fidelity hotel, which is the latest era of bacontu/bacon2. a pizza tower fangame with a really messy and complicated history. unlike the other eras, which differ from each other, this era is more comparable to the transition between bacon2 redemption and twisted world of bacontu. as alot of the sprites and rooms were kept from the previous era (What's Shakin Bacon). just that mildred bacontu was renamed to mildred valenta with a slightly updated design, the branding being more love focused and yeah. as such, i guess i'll describe whats in every build. this build i guess can be divided into 2 sub-eras, the transitional era and the fidelity era. Transitional Sub-Era : at this point, you can see some stuff that would be associated with fidelity hotel in these builds, however this was prior to the game being rebranded to FH as such, they're also builds of what's shakin bacon. 1. OYH_w08_26 , this is the available build after the last pre-transition available build of WSB, which is called "ohmygodbruh", according to a former dev of WSB/FH in the mango67/bananaware discord server, there were other unleaked builds of OHY_ and other unleaked builds of WSB that were after "ohmygodbruh" and before this build, however not much differences were there, aside from shell city being fully tiled and having a titlecard. for the build itself there's some stuff that was either added/changed in this build or the builds preceding this: the magician (gerome equivalent) is replaced with the investigator. mildred has his new color palette, with his new mach 3 and 4 tv sprites, new superjump, groundpound and entering a level gate sprites. updated waybackyard titlecard and updated titlecard themes for mildred and milton updated escape collect sprites and menu. updated idle, dive and spin attack sprites for milton. milton's moveset got slightly changed, when hammer bouncing, pressing down will make you do a instant ground pound instead of diving, diving and killing an enemy will make you bounce, and the wallrun doesnt make you loose speed, although you cant gain speed via it. updated sfx for mildred. updated themes for waybackyard, tutorial and fruitcup coast, pause, escape and lap 2 themes, including an added unfinished milton escape theme slightly changed and polished layout for waybackyard, including mildred's texts and a milton that you can kill in the level. naomi panchetta and her redesign gets added as a pointer. updated hub and new hub room fruitcup coast's rooms got slightly updated, however still unfinished and no new rooms were added, new secret themes were added however. updated sound test (i think?). shell city (or its being reworked back to rock bottom, in the files its still referred as shell) has been reworked again, its unfinished with only 4 rooms, it has a new theme, being a new version of rock bottom's theme. in the files and via console (f3) there's 3 unused rooms of the house/key section that is fully tiled with a unique tileset and a reworked but broken skateboard transformation. feats (chefs tasks) have been added. 2. expobuild , according to the same ex-dev i talked to, this was the last build of what's shakin bacon and by extent, this transitional phase of fidelity hotel, the tutorial and hub is fully tiled but shortened and there's just a more polished waybackyard playable normally, since console is disabled by default here. apparently this was for a game expo that mizukinny/cass/cassiebun had participated in. anyways, not much because it's just a stripped down version of the last build, except from some leftovers from last build and this build, because there were unleaked builds that were between this and ohy_w08_26. this includes: tutorial having updated signs the waybackyard level gate having more detail a new updated waybackyard theme that would be used in fidelity hotel updated secret theme. new angryidle/combo idle sprites for mildred. monolith mary was replaced. new escape, escape tv sprite and lap 2/party time theme, when party time is activated in this build, the timer disappears. milton was removed, but his sprites are in the files. also in the files contains a new 5th room for reworked shell city, its still unfinished but the room has the monolith mary replacement to activate the escape. Fidelity Hotel era : this is when the full rebranding took place, with the name and mildred bacontu being renamed to mildred valenta. they use a new 3 file system instead of 4. and controls were reworked to make them work for controllers. however this also made it not work if you've already played a WSB build or a transitional sub-era build or vice versa, if this happens, go to appdata, go to saltshakerBT and delete input.dat. 3. saltshakerBT-main-compiled , a build that was compiled from the officially released, now taken down source code branch on github, this was the older source code, which was 30 commits behind. its also referred as the man with an art fix build because the guy of

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