Farewells clicker2026Development starts with a small island, but over time the available space becomes larger. Expand your territory, openingOpen card
D.E.C.A.Y2026Inside the bunker, you must constantly monitor the status of critical systems, maintain equipment, and keep supplies in working conditionOpen card
AFTERLIGHT: The Apartment2026Explore the residential complex and pay attention to the surroundings, objects, and events taking place. The game does not overload theOpen card
Nightwater2026At first, most of the necessary materials will have to be gathered manually, but over time manual collection gives way to automated systemsOpen card
Cloudscrapers2026Construction here is not burdened by a large number of complex systems, so the main focus is on the structure itself and accessibleOpen card
Scavland2026Scavland is populated by various groups, traders, and soloists trying to adapt to new conditions. Upon encountering them, you can take a missionOpen card
Lady Death Demonicron2026Each level becomes a continuous battle where opponents never give a break and constantly push you forward. Lady SmeeOpen card