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Shien's Revenge (JP,US) (Rail Shooter) (Super Nintendo)

Shien's Revenge (JP,US) (Rail Shooter) (Super Nintendo)

1994 · shooter · Super Nintendo · NES · The Data Archivist V0.01

MANUAL (JP) : https://archive.org/details/shien-the-blade-chaser-shvc-oo-sfc-jp-manual-300-dpi VIDEO GAMEPLAY : https://www.youtube.com/watch?v=lJQoALsTbiQ Source : https://en.wikipedia.org/wiki/Shien%27s_Revenge Shien's Revenge [ a ] is a 1994 rail shooter video game developed by Almanic Corporation and originally published by Dynamic Planning for the Super Nintendo Entertainment System in Japan and later in North America by Vic Tokai . In the game, players assume the role of the titular ninja to fight against monsters coming from a time portal in order to face against an entity known as Undertaker and rescue his companion Aska. Co-designed by Takashi Shichijo and mangaka Go Nagai , the title was created by most of the same team that worked on previous projects at Almanic such as E.V.O.: Search for Eden . It was met with mixed reception from critics since its release. Gameplay Gameplay screenshot Shien's Revenge is a rail shooter game played from a first-person where movement is automatically controlled horizontally or vertically, as players assume the role of the titular ninja through six stages, each with a boss at the end stage that must be fought before progressing any further, in an effort to defeat an evil entity known as Undertaker and rescue his companion Aska as the main objective. [ 1 ] [ 2 ] Prior to the main game, players can practice their skills by choosing "training mode" at the title screen. [ 1 ] [ 2 ] During gameplay, use long-range shurikens or a close-range kunai as weapons to fight various enemies or block incoming attacks that appear on the playfield. [ 1 ] [ 2 ] Players can also pick up power-ups like rapid fire and magic scrolls when enemies are defeated; the use of scrolls produces a powerful attack that damages everything onscreen. [ 1 ] [ 2 ] A set of candles represents Shien's life meter and the game is over once it is depleted, though players have the option to continue playing a limited number of times. [ 2 ] The SNES Mouse or the Super Scope can be used as optional controllers and players can resume progress via a password system. [ 1 ] [ 2 ] Synopsis Shien and Aska are a pair of highly skilled ninjas fighting in a bloody civil war. After killing hundreds of enemies and emerging victorious, monsters suddenly appeared from a time portal and kidnap Aska. The mastermind is a mysterious force only known as the Undertaker and Shien, now alone, must travel through the time portal to defeat the unknown evil entity and rescue his companion Aska, while facing monsters on his way that emerge from portal. [ 1 ] [ 2 ] Shien's Revenge Developer(s) Almanic Corporation Publisher(s) JP : Dynamic Planning NA : Vic Tokai Designer(s) Go Nagai Takashi Shichijo Programmer(s) Hiromitsu Shioya Toshiyuki Mori Artist(s) Hidetoshi Fujioka Ken Ishikawa Nanako Geya Writer(s) Tatsuhiko Dan Composer(s) Akihiko Mori Michiya Hirasawa Tsukushi Sasaki Platform(s) Super Nintendo Entertainment System Release JP : 8 April 1994 NA : October 1994 Genre(s) Rail shooter Mode(s) Single-player

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