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Crisis In Chronolia 03 25 25 0845 Build

03-25-25 8:45am Update, download in pinned: I was in the middle of working on Astral Utopia when someone found a gem-related glitch. I really hate gem-related glitches that prevent 100% completion, etc, so I feel it's very important that I put out this bugfix asap (it was a small stupid mistake anyways, easy fix) However, please keep in mind that Astral Utopia is NOT FINISHED and ISN'T SUPPOSED TO BE PLAYTESTED yet. I'm still in the "moving things around and tinkering with them" phase right now. I promise you i do not need feedback on the level yet, because nobody is a harsher critic of my own level design than me just to be super clear: IF YOU READ THIS MESSAGE, THEN TRY TO GIVE ME CRITICISM/FEEDBACK/BUG REPORTING ON ASTRAL UTOPIA ANYWAYS (besides just a generically positive "oh it looks cool/fun/interesting so far") **YOU WILL BE BANNED IMMEDIATELY.** (to clarify, feedback based on the youtube videos or things posted in <#1296869718380249088> is okay) anyways heres the changelog new [ 6:56 AM ] -fixed an issue where if you headbashed the umbrella ponies , they did not drop their gems -the top of the furnace maze is now darker to contrast with the walls and floor -moved the camera up slightly when spyro is talking to fairies -fixed issue where spyro played his ground idle animation in the air for a second if he had a key and fell into a locked chests collection hitbox from above -when containers or enemies drop gems , they now throw them into the air with slightly less force , which should cause the gems to hit the ground a bit faster -when Moneybags awards a Magic Scale , it no longer clips into his model -fixed an issue where , if you were superflying , then went into a speedup star , then fired a projectile breath (such as superflame ) , the projectile would spawn behind spyro

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