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Monster Lair - Wonder Boy III (JP,US) (Scrolling Shooter) (CHD,ISO) (PC Engine CD)

1989 · shooter · Arcade · The Data Archivist V0.01

PLAY ONLINE (Arcade) : https://archive.org/details/arcade_wb3 MANUAL (US) : https://archive.org/download/monster-lair-wonder-boy-iii-jp-us-1989-scrolling-shooter-chd-iso-pc-engine-cd/MANUAL%20US%20---%20Monster%20Lair%20%281989%29%20%28Scrolling%20Shooter%29%20%20%28TurboGrafx-CD%29.pdf VIDEO LONGPLAY : https://archive.org/details/PC_Engine_Longplay_243_Wonder_Boy_III_-_Monster_Lair Source : https://en.wikipedia.org/wiki/Wonder_Boy_III:_Monster_Lair Wonder Boy III: Monster Lair ( ワンダーボーイIII モンスターレア , Wandā Bōi Surī: Monsutā Reā , "Wonder Boy III Monster Lair") is a side-scrolling action game developed by Westone Bit Entertainment that was originally released for the arcades by Sega in 1988 . It is the third game in the Wonder Boy series and the last one released for the arcade. A console adaptation was made by Hudson Soft , released in 1989 in Japan for the PC Engine CD-ROM² System and the subsequent North American release on the TurboGrafx-CD dropped the 'Wonder Boy III' title. It was also converted and released by Sega for the Mega Drive in Japan in 1990 and Europe in 1991. Both, the TurboGrafx-CD and Mega Drive versions have been re-released for the Wii Virtual Console . Gameplay Screenshot of the Mega Drive version. The game balances basic concepts found in both platformers and arcade shooters . The player is able to jump and shoot projectiles from a sword. He must ride a flying dragon and confront a large boss throughout the second half of each round. The player's life bar steadily diminishes as time passes. Health is gained through collection of fruit and projectile weapons. Some fruits, when shot, will expand and burst into multiple items. Combat In the action scenes, the player's vitality decreases as he makes his way towards the skull, but this can be restored by collecting fruit. A wide variety of weapons can be picked up, and not only do these allow the player to use the weapons for a limited amount of time, but they also increase vitality. In the shooter scenes, the player rides a pink friend as he makes his way through the scene. Here, vitality remains static unless hit by an enemy passing by. As usual, there is a boss waiting at the end that must be defeated. Every boss changes color to show how much damage has been done to it. Some bosses must be defeated in two stages. If vitality gets low in each scene, the player loses a life. Two players can play the game simultaneously. Plot and setting The player controls a green-haired boy hero named Leo (player 1) or a pink-haired girl hero named Princess Purapril (Priscilla in the English language versions, player 2) who must attack the invaders that attempt to collect weapons and use them to destroy the land. The gameplay consists of action and shooter scenes. The game starts out as a simple platform game, and later on the game is transformed into a shoot 'em up. Wonder Boy III: Monster Lair Promotional brochure for the arcade version. Developer(s) Westone Bit Entertainment Publisher(s) WW : Sega JP / NA : Hudson Soft NA : NEC PAL : Nintendo Composer(s) Shinichi Sakamoto Platform(s) Arcade , CD-ROM²/TurboGrafx-CD , Mega Drive , Wii ( Virtual Console ), Microsoft Windows ( Steam ) Release Arcade JP : November 1988 [1] WW : 1988 [2] CD-ROM²/TurboGrafx-CD JP : August 31, 1989 NA : August 1, 1990 Mega Drive JP : December 22, 1990 EU : 1991 Wii Virtual Console NA : December 17, 2007 PAL : December 21, 2007 JP : April 15, 2008 Mega Drive JP : January 6, 2009 EU : March 6, 2009 NA : April 20, 2009 [3] Microsoft Windows WW : January 26, 2011 Genre(s) Scrolling shooter Mode(s) Single player , multiplayer Arcade system Sega System 16

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