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Sokoban 3D

1997 · puzzle · Windows · MS-DOS · Logos

Full freeware Windows-only release of the game can be downloaded HERE SOKOBAN 3D - A SIMPLE GAME BY LOGOS CO. A 3D version of a famous game aka SOKOBAN, DIG DOCKER etc. Minimum requirements: 486DX/66 4MB RAM, MS-DOS or Windows 95/NT NOTICE! Evaluation version of Sokoban 3D runs only one game level at a time. Full version supports multiple-level play and 3 different level designs - claustrophobic (which you see in the evaluation version), daytime and nighttime ones. 1. Game Rules ------------- To complete the level you must push each of the boxes into the storage area. The storage area is marked by different color of the floor. You cannot push more than one box at a time. You cannot pull boxes, you can only push. 2. Game startup --------------- Files: SOKO3D.EXE - DOS version SOKO3DW.EXE - Windows95/NT version SOKO3D.IMG - Graphics data for Sokoban 3D SOKO3D.DAT - default levels for Sokoban 3D DOS4GW.EXE - DOS Extender (required to run DOS version of Sokoban 3D) SOKO3D.DOC - this file Command line format: SOKO3D[W] - start Sokoban 3D with default levels (SOKO3D.DAT) SOKO3D[W] file.dat - start Sokoban 3D with custom levels 3. Game controls ---------------- Windows version only: F7 - windowed mode F8 - fullscreen mode Play mode: FORWARD - move forward (use together with SPACE to push boxes) BACK - move back LEFT - turn left RIGHT - turn right SPACE - push mode when moving forward ALT - strafe mode PGUP - look down PGDN - look up HOME or END - center view TAB - enter map mode F1 - restart level F2 - previous level (in full version) F3 - next level (in full version) F4 - go to level (you are asked to enter the level number) BACKSPACE - undo last box move ESC - quit game Map mode: +(white) - increase detail -(white) - reduce detail TAB or ESC - back to play mode 4. Level format --------------- You are given the possibility to design your own levels. The .dat file is a usual text file that can be edited with any plain text editor. The format of the .dat file should be obvious from looking at any example .dat file (notice, that evaluation version's .dat file contains only one level). Nevertheless a few notes: 3.1. The level dimensions are currently limited to 200x200 (could you dare to design such a huge level?) 3.2. Level numbering must be (001) to maximum (999). The number of each level must equal the number of the previous level plus 1. 3.3. Do not use optional spaces and empty lines in .dat file. In fact there is no such option. 3.4. Map legend: <space> - empty cell, # - wall, $ - box, . - target cell, * - box on target cell, @ - player ini pos. 5. Acknowledgements ------------------- .dat file format is .lev file format of WinSoko by Phade Software (much compatible with many other versions of Sokoban) soko3d.dat contains levels from WinSoko (level 1 for evaluation version) ---------------------------------------------------------------------- | Look out for our full 3D game RUSSIAN ROULETTE. | | (Playable demo is available at http://www.buka.com) | | Welcome to visit our WWW page at http://logos.cyber.mephi.ru/logos | ---------------------------------------------------------------------- Send your suggestions to zav@logos.cyber.mephi.ru HAVE FUN!

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