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Mission Critical

Mission Critical

1995 · adventure · MS-DOS · Legend Entertainment Company

This is the classic star-ship adventure game "Mission Critical", extracted from the original CDs so it's easy to run on DOS emulators . Mission Critical is an adventure game released in 1995 by Legend Entertainment. Though its main advertising point was the presence of Star Trek: The Next Generation actor Michael Dorn, he played a very small role in the game. The game also featured a leading role by American actress Patricia Charbonneau, best known for her role in the film Desert Hearts. The player takes on the role of the sole survivor of the USS Lexington and USS Jericho, a pair of starships sent by the Alliance of Free States that are ambushed on a secret scientific mission to Deneb Kaitos. Mission Critical has a varied mixture of gameplay formats, including a large number of traditional object puzzles, Myst-style backstory deduction from fragments of evidence found about the ship, a couple of fiddle puzzles, and a real time strategy minigame, in which the player must defend the ship from two waves of enemy vessels. Certain puzzles are timed, though no easy way is provided to gauge the amount of time that has passed. Battles are controlled from a tactical computer interface on the ship's bridge. There is an analogue difficulty slider (which sets the battles to win themselves on the lowest setting) and a speed control slider. The relatively low-ranking player character must get authorization from command to use the tactical system, then modify the ship's systems to enable it to be controlled single-handed, then complete several training missions of increasing difficulty and varying strategy before being able to defend the ship proper. The attacks are timed and usually occur when the player is attempting to do something elsewhere on the ship, and he must scramble to the bridge and fight them off before returning to what he was working on. The bulk of the game consists of 3D renderings (the entirety of the spaceship, and several other locations), presented in static screens with transitional animations between most areas. Cutscenes are in full screen video with live actors. A few locations use a mixture of computer generated images and highly detailed, hand-painted backdrops, with some 2D animation effects to compensate for the lack of transition movies in these parts. The game utilizes stereo sampled voice and sound effects, music being provided (like many games of the era) via MIDI, although the FMV cutscenes have the music incorporated in the sampled soundtrack. A Next Generation critic lauded the game's "fantastic graphics and edge-of-your-seat storyline", a combination which he said is rare in video games. He also found the purely mouse-driven interface to be simple and intuitive, but said that the game is "too easy and way too short." He scored it four out of five stars, but concluded that gamers with limited budgets should pass it up in favor of something that would offer more play time. In PC Gamer US, William R. Trotter called Mission Critical "a big, sleek, handsome" product. He summarized it as "a mature and thought-provoking adventure that plays the way a good science fiction novel reads." John Voorhees of Computer Games Strategy Plus wrote that it is "an innovative, entertaining game with a lot to offer the adventure buff." However, he felt that the writers should have let the visuals "speak for themselves" instead of describing everything in the world, in the fashion of the company's earlier interactive fiction. In 2000, a Computer Games Strategy Plus retrospective said of Mission Critical, "A terrific storyline, excellent puzzles and a superb tactical combat engine (!) made this the best of Legend's many quality adventure offerings." 👤 Maintainer

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