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Rampage World Tour (Action) (Arcade)

Rampage World Tour (Action) (Arcade)

1997 · action · Windows · PlayStation · Nintendo 64 · Game Boy · Arcade · The Data Archivist V0.01

PLAY ONLINE : https://archive.org/details/arcade_rmpgwt Source : https://en.wikipedia.org/wiki/Rampage_World_Tour Rampage World Tour is an arcade video game released in by Midway Games in 1997 as the sequel to Rampage . It was developed at Game Refuge by Brian Colin and Jeff Nauman, who designed 1986 original. Ports were released for the Sega Saturn , Nintendo 64 , Game Boy Color , PlayStation , and Microsoft Windows . It was re-released on Midway Arcade Treasures 2 and included in Rampage: Total Destruction . Plot George, Lizzie, and Ralph have been released due to an explosion at a Scumlabs facility. The trio begin to destroy all of Scumlabs' bases scattered throughout the world and kill its employees. In the last levels, Scumlabs CEO Eustace DeMonic turns himself into a monster in an attempt to combat George, Lizzie, and Ralph, but is defeated during a battle on a lunar base. After this, the only surviving Scumlabs employee Dr. Elizabeth Veronica tries to disintegrate the monsters with a ray gun on her spaceship, but it only shrinks them to a miniature size, and they wind up inside her ship. George and Ralph pose on the shelves, while Lizzie bounces atop of Veronica's breasts (though the latter portion is censored on home ports). Gameplay The player's goal is to destroy buildings; as pictured here in the arcade version, George is smashing a building as a tank approaches. Like in the first Rampage game, the goal of every stage is to destroy all the buildings in each city while avoiding or destroying the military forces. If the player takes too long in destroying the city, jets will fly in and bomb the remaining buildings, ending the stage with a lower score. In the first level, Peoria, a tourism billboard cycles through different regions in the country (Northeast, Southwest, etc.). Destroying the billboard when it is showing one of these regions will send the player in that direction. Players may also choose to eat or ignore the "World Tour" power-ups and control which country they can visit. After getting a World Tour power-up, the next few levels take place in a foreign location until a Scumlabs plant is destroyed. Purple radioactive waste temporarily transforms the player into a super monster known as V.E.R.N. The game will not end until every Scumlabs city has been destroyed, which may cause some erratic traveling around towards the end of the game (including multiple world tour trips if the players have missed or purposely kept from getting world tour flags). The arcade version supports up to three players simultaneously. Though it was announced that the PlayStation version would also support three players, both the PlayStation and Saturn versions allow only two players. [2] [3] Three player support apparently was programmed into the port at one point and pulled at the last minute, since a review of the PlayStation version in Electronic Gaming Monthly describes three player gameplay. [4] The Nintendo 64 conversion includes full three-player functionality. [5] [6] Rampage World Tour Arcade flyer Developer(s) Game Refuge (Arcade) Midway Studios San Diego (PlayStation) Point of View (Saturn, Windows) Saffire (N64) Digital Eclipse (Game Boy) Publisher(s) Midway Games GT Interactive (Europe) Designer(s) Brian Colin , Jeff Nauman Series Rampage Platform(s) Arcade , PlayStation , Saturn , Nintendo 64 , Game Boy Color , Windows Release PlayStation NA : October 21, 1997 [1] EU : December 1997 Saturn NA : November 26, 1997 EU : 1998 Nintendo 64 NA : March 30, 1998 EU : June 1998 Game Boy Color NA : December, 1998 EU : 1999 Genre(s) Action Mode(s) Single-player , multiplayer Arcade system Midway Wolf Unit

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