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Open Realms Of Stars 0.27.0

strategy

Open Realm of Stars is an open source 4X strategy game. Developed using Java. Explore the galaxy Move your fleet in a randomly generated galaxy. Encounter other species, and find new planets to colonize. Explore mysterious space anomalies. Manage your own planets Manage your planets gain access to better buildings and ships. Population management is key to acquiring more culture, research, metal and production. Have diplomacy with other space faring races Make friends and enemies while traveling to outer realms. Form trade alliances, and defensive pacts to establish technology trade with other races. Make good diplomatic relations all other realms and win voting for ruler of the galaxy. Deep space combat Fight enemies with customizable ship designs. Ship components have their own hit points and energy requirements to use them. Components will be rendered useless if hitpoints are depleted or energy requirements are not met. This makes space battles dynamic. A lucky shot by allied ship to an enemies fusion reactor will make them immobile on the battlefield. Fleets with advanced technologies have significant advantages, however luck or number of ships can sway the battle in your favor. Conquering the planets Conquer enemy planets. Drop bombs to clear out enemy troops, then deploy your own ground troops to seize control. Regular space weapons can be used for causing suppression to defending troops. Leaders Each realm can have unique characters called leaders. These leaders can act as governors, fleet commanders and rulers. Each of the leader will gain perks which give bonus(negative or positive) on task they are performing. Leaders have limited life span and they will die for old age, but new ones can be replace the old one. Some rulers can have heirs which will eventually replace parents. These leaders can have also internal power struggles in certain government types. The history After a game players are given a quick overview of major galactic events and how other realms did during the game. There will be also history events of all major events that leaders did during their time in the game. The Story When you start the game, background story will be generated for your realm. At the end of the game you can see your realm's full story. There is also possible to see other realms' stories. See more screenshots Features Randomized galaxy with three different starting placements 15 different space races to play 22 different government types to play 17 different starting scenarios to play Any realm can start as an elder realm even human player Random events Planetary events Space anomalies Space pirates Privateering, trade fleets are actual ships which can be privateered Possibility to steal other ships with tractor beam Possibility to tame space monster with tractor beam Diplomatic relations between realms (War, Peace, Trade war, Trade Alliance, Defensive Pact and Alliance) AI remembers how it has been treated and will treat others accordingly Galactic Olympics to influence to other realms Technology can be traded in diplomatic trades If two realms are in alliance they win the game together. Possibility to fake military power in the galactic news (Can be lower or higher) Espionage ships and espionage missions with leaders Leaders acting as rulers, governors and commanders 6 Different technology branches each with 10 levels Each new technology will give either new ship component, ship hull or planetary improvement. All ships are designed based on currently available technology AI does not cheat and each AI is trying to make their own realm as strong as possible 3 Difficulty levels to choose for each AI realm. Turn based space combat Planets can conquered with troops and bombs Mod support for custom governments, space races, speeches, space ship images and space ship bridges

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