
Captain Spleen ][
1997 · MS-DOS · Colin Timothy Gagnon
Official site (archived): http://web.archive.org/web/19991113120926/http://www.toptown.com/hp/CGS/cs2.htm Official Site Captain Spleen 2 Developed by Colin Gagnon Software Platform DOS Published by Colin Gagnon Software Released 1997 Gameplay Graphic Adventure, Puzzle elements Perspective 1st-person Narrative Comedy Genre Adventure Setting Sci-Fi / Futuristic Interface Menu Structures, Point and Select Description Captain Spleen 2 is a comedy sci-fi graphic adventure. Unlike its predecessor , the sequel exclusively uses point-and-click mouse controls instead of the keyboard, and its digitized sound effects require a Sound Blaster-compatible sound card. The central plot is that Colin Gagnon and Robert Randall , real-world creators of the game, have been kidnapped by a shadowy organization known as M.S.D.O.S. and it is up to Captain Spleen to save them. The starting location is a spaceship dealership, where you will need to buy a new ship. Once you have one, the main options are: navigate to a new destination, activate autopilot (to actually get to the chosen destination), check what cargo the ship is carrying, and save/load the game. You will need to find someone to join the crew of your new ship, and then your mission can properly begin. From Mobygames.com. Original Entry
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