ARTICSTRACKER
TORRENT WORLD
Back to catalog

Black Mesa Map Blender Files

Tornado12546, Valve, Gearbox

This is a collection of Half-Life 1 (plus expansion packs) maps of Black Mesa that have been connected based on each maps' own intersecting point with another map. The Blend files were made using Blender 3.4.1. BSP files were exported with Nem's Tools: Crafty. Other BSP files were imported to Blender with SourceIO. Each map has been edited to remove any crate, box, or prop that can be destroyed by player. This was done as to clean up maps for easier viewing. Brushes that did blocked intersecting points or did not match were removed. Liquid brushes were changed to only have a top side. Decay maps are only viable in, 'Black Mesa Completed Map.blend', as they are only two intersecting maps. Inconsistencies and errors may be present as this project was performed by myself on my own. Map use the standard size scaling used by SourceIO imports, 0.01905. This passion project began in March 17 of 2023, and was completed on June 9 of 2023. Inspiration and guided by video information from Lymphoid. No copyright infringement is intended. Edit: Updated completed map to add missing sections of Blue Shift and change the Lambda :ab's position to be set lower now. An enlarged version of the completed map has been added as well.

Internet Archive

Наши проекты