

NBA Jam Tournament Edition (Sports) (Arcade)
1994 · sport · Arcade · The Data Archivist V0.01
PLAY ONLINE : https://archive.org/details/arcade_nbajamte Source : https://en.wikipedia.org/wiki/NBA_Jam_(1993_video_game)#Tournament_Edition NBA Jam is a basketball video game developed and published by Midway for arcades in 1993 . It is the first entry in the NBA Jam series. The project leader for this game was Mark Turmell. NBA Jam was the third basketball video game released by Midway, after TV Basketball (1974) and Arch Rivals (1989). [5] The gameplay of NBA Jam is based on Arch Rivals , which was also a 2-on-2 basketball game. However, it was the release of NBA Jam that brought mainstream success to the genre. The release of NBA Jam popularized a subgenre of basketball games that were based around fast, action-packed gameplay and exaggerated realism, a formula which Midway would also later apply to the sports of hockey ( NHL Open Ice and later NHL Hitz ), American football ( NFL Blitz ), and baseball ( MLB Slugfest ). Gameplay The game employed an exaggerated, over-the-top style, demonstrated by the player dunking from superhuman heights. NBA Jam , which features two-on-two basketball, is one of the first real playable basketball arcade games and is also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses. A key feature of NBA Jam is the exaggerated nature of the play – players can jump extremely high and make slam dunks that defy both human capabilities and the laws of physics. [6] There are no fouls, free throws, or violations except goaltending and 24-second violations. [6] This means the player is able to freely shove or elbow opponents out of the way. Additionally, if a player makes three baskets in a row, the character becomes "on fire" and has an unlimited turbo and increased shooting precision. [6] The "on fire" mode continues until the other team scores, or until the player who is "on fire" scores four additional consecutive baskets while "on fire". The game is filled with Easter eggs , special features, and players activated by initials or button/joystick combinations. For example, pressing A five times and right five times on any Genesis controller will activate "Super Clean Floors". This feature causes characters to fall if they run too fast or change direction too quickly. Players can also enter special codes to unlock hidden players, ranging from US President Bill Clinton to Hugo, the Charlotte Hornets mascot. On the arcade machine, there is also a hidden "tank" game that allows the player to drive a tank and shoot enemy tanks for a minute. Just before the court is shown at the start of a game, joysticks 1 and 2 must be moved down and all six of their buttons held down. Featured teams and players The original arcade version of NBA Jam features team rosters from the 1992–93 NBA season and the console versions use rosters from the 1993–94 NBA season . More up-to-date rosters were available in subsequent ports released for the Sega CD , Game Boy , and Game Gear in 1994. Midway did not secure the license to use Michael Jordan 's name or likeness (as Jordan himself owns the rights to his name and likeness and not the NBA), and as such he was not available as a player for the Chicago Bulls or any other team. Another notable absence from the home versions is Shaquille O'Neal , who was in the arcade version as a member of the Orlando Magic (and who later followed in Jordan's footsteps in buying his name and likeness from the NBA). New Jersey Nets guard Dražen Petrović and Boston Celtics forward Reggie Lewis , both of whom died after the release of the arcade version, were also removed from the home versions. A limited edition version of the game with an additional team composed of Gary Payton and Michael Jordan was developed primarily for Jordan and Payton's personal use. [7] During development, Godzilla and Bart Simpson were planned to be secret characters, but were ultimately scrapped. [8] Tournament Edition An update named NBA Jam Tournament Edition (commonly referred to as NBA Jam T.E. ) was released in arcades. NBA Jam T.E. included updated rosters, new features and Easter eggs combined with the same gameplay of the original. Jon Hey created new music specifically for NBA Jam: T.E. to replace the original NBA Jam music. Teams now consisted of three players (though only two could be on the court at any time; in practice, the extra player meant greater variety in lineups), with the exception of the new "Rookies" team, which consists of five players, all picked in the 1994 NBA draft . Players could be substituted into the game between quarters. [15] The game also featured new hidden teams and secret playable characters. Early versions of the game included characters from Midway's Mortal Kombat games. [4] Players were also assigned more attributes, including clutch and fatigue levels. In addition, the game also introduced features such as a "Tournament" mode that turned off computer assistance and on-court hot spots that allowed for addit
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