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Beta Recaptured 3

Harmony Entertainment Studio's

Description This Mod Is Meant To Remake/Recapture The Beta And Cut Content Stages Of The Third Max Payne From The Time between 2005 - 2009 - and 2011 Installation instructions Simply Drop All Files In Whichever "Mod" Folder You Choose Into Your Games Directory , and let it all be overwritten Main features ( Better Seen Through Photos ) - All 5 unused beta soundtracks made by Pedro Bromfman are restored and put into their respective chapters - 2011 Hawaiian shirt - Remedy & 3D realms intro - 2009 Teaser Trailer intro - Beta Logo - Beta loading screens - Beretta M9 Recreated - SOME multiplayer and dlc weapons are now in the campaign - Underbarrel grenade launcher restored - Rpg now usable in campaign - Weapon icons changed to represent beta weapons - Beta Button Prompts - Mp5 usable in Chapter 2 - Alpha Max Recreated - Alpha Dasilva (through Andrew) Recreated - Concept Art Russian Mob Boss (through Anthony Demarco) Recreated - Old helicopter colors from trailer and screenshots Recreated - 2005 development UI and Docks Max Recreation - No dot at the end of laser (Like on 360 & PS3) - Stadium man in blue shirt Recreated - Beta Police car (through Dasilva's car) Recreated - Unused snubnose variant of the revolver model restored - Cutscene Test NPC Restored (with textures) - Beta Red Dress for Fabiana Recreated - 2009 Concept Art Bus Depot Max Clothing Colors Recreated - Bandage on right arm on Bus Depot Max Recreated - Unused chapter select screen restored And Recreated - Unused Beta textures for ufe hats and beret's restored And Recreated - Beta crosshair - Hourglass UI Recreated - More present Desert Eagle - Old ufe helicopter from trailer Recreated - Max Payne 1 Colt Commando (Replaces 97lc) - 1999 beta Max Recreated - Beta Policia Helicopter Recreated - Mac 10 usable in favela Extras : - A folder with optional custom steam art :) What will be added/modified in later updates : - M590 shotgun without it's stock to recreated old screenshots and gameplay footage (See in photos) - SOME skyboxes/level lighting will be changed in order to TRY and capture the original Russia setting, but without it breaking the levels lighting areas (So it's not pitch black) - Better, cleaner, less broken weapon models (In order to correctly capture prerelease and beta stages) - Unused & Multiplayer voicelines (More variation) - Level Retextures (In order to recreate the original atmosphere of some levels) Shout outs! "Beta - Pre-Release HUD" mod made by MrEdcar007 (The hourglass bullet time meter next to it was done by me though) IMPORTANT NOTICE: Only 3 weapon models were taken from the "Weapons pack Max Payne 3" mod by "VLADOSPLAY1994" , the rest of the work is done by me and me only . As for why, when model swapping weapons, some of the unnecessary attachments stayed, and some parts would look broken (Ak-47 missing magazine in photo for example). While some still need work, the worst ones have been aesthetically solved thanks to his mod :) AND KNOW THIS..IF YOU DO USE THE VERSION OF THIS MOD THAT INCLUDES THE CUTSCENE TEST NPC, IT WILL CRASH A TON. My advice is you have the game FULLY COMPLETED, as the model replaces every variant of Passo. While he works fine during gameplay, when you reach a cutscene, it will crash. So only play through the chapter selection with him.

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