
Econ's Arena
1994 · MS-DOS · Windows 3.x · Glen DeBiasa
Platform Windows 3.x Released Oct 18, 1994 Pacing Turn-based Genre Strategy/Tactics Description Econ's Arena is a tactical game in which the four ancient elements (fire, water, earth, air) are fighting each other. Every element has unique troops which differ in moving range, life energy and combat strength. To win the game you either have to defeat the other elements or find three of your own tokens which appear regularly on the game field and are guarded by a warden. The field is divided into five areas: Four triangles are the "homelands" of the elements in which the own troops regenerate. The rest are neutral zones. The two outer rows of each triangle rotate after every round clockwise so that every eight rounds the field is again in the original shape. Then every player may revive a dead unit or refresh a used spell. It is possible to set the enemy's AI to a special attribute like "collector" or "conqueror". From Mobygames.com. Original Entry
Internet Archive
- Download torrent · · 1343641 bytes
f6d1899c9dbe40ac9dc0d66dc94dea660e7f60fe






