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James Pond 2 - Codename RoboCod (EU) (Platform) (Sega Master System)

James Pond 2 - Codename RoboCod (EU) (Platform) (Sega Master System)

1991 · PlayStation 3 · PlayStation 2 · PlayStation Portable · Nintendo DS · Game Boy Advance · Super Nintendo · Amiga · Commodore 64 · The Data Archivist V0.01

PLAY ONLINE : https://archive.org/details/segasms_James_Pond_II_-_Codename_RoboCod_1991_Millennium_Interactive_-_U.S._Gold_-_Vecto Source : https://en.wikipedia.org/wiki/James_Pond_2 James Pond 2: Codename: RoboCod , also known as Super James Pond on SNES in North America, and Game Boy , and Super James Pond 2 in Europe, is a 1991 platform video game . It was developed by the same British teams as the original. The title music by Richard Joseph is a marimba -heavy rendition of the RoboCop film theme. [3] It is the second installment in the James Pond series. James Pond 2 was originally released on the Amiga , Atari ST and Sega Genesis in 1991 by three different publishers. It was next ported to Amiga AGA , Amiga CD32 , Game Gear , Commodore 64 , Master System , PC , Acorn Archimedes , Game Boy and SNES . It was later redeveloped and released as a budget title for the Game Boy Advance , Nintendo DS , PlayStation , PlayStation 2 , as a download on the PlayStation Portable and PlayStation 3 via the PlayStation Network store, [4] and the Nintendo Switch . Gameplay James Pond outside Santa's toy factory James Pond starts outside Santa 's toy factory. There are many doors, each of which leads to a stage with many differently-themed levels, 50 in total. Meanies lurk in these levels, and they come in many forms. There are no weapons in the game, so James Pond must jump on them to defeat them. After completing two "doors", James Pond goes on to another door where a guardian awaits. James Pond's body armor enables him to extend his body vertically to incredible lengths and grab hold of the ceiling or platforms above him. This allows him to travel along with the ceiling and drop down on the top of an unsuspecting enemy, or to get to otherwise inaccessible areas. James Pond can also pick up items that provide points. Power-ups include extra lives and wings that grant James the ability to fly. From time to time, James Pond may enter vehicles, namely cars, planes, or flying bathtubs. Plot The game takes place immediately after its predecessor. Although Acme Oil Company has been destroyed by James Pond, his arch enemy Dr. Maybe survived and has retreated to the North Pole where he has taken over Santa's workshop . Dr. Maybe is holding Santa's workers hostage (in most versions of the game they are penguins , in some, they are elves ), and has turned many of Santa's helpers into his own twisted and dangerous assistants. James Pond is recruited to infiltrate Santa's grotto, free the captive penguins, retrieve the stolen toys for the children of the world, and defeat Dr. Maybe once and for all. This time, however, due to the greater risks involved in this mission, James Pond is given a robotic suit and the code name "RoboCod" (a play on RoboCop ). This suit gives Pond superhuman strength and agility as well as enabling him to stretch his midsection almost indefinitely and reach otherwise impossibly high areas. James Pond 2: Codename: RoboCod Amiga version game cover Developer(s) Vectordean Intellectual Software Consultants Limited (PC) [1] Publisher(s) Millennium Interactive Electronic Arts (Genesis) U.S. Gold (Game Gear, Master System) Play It (PlayStation, PS2, Switch) Ocean Software (Game Boy, SNES) Valcon Games (GBA) [2] Codemasters (DS) Designer(s) Chris Sorrell Programmer(s) Chris Sorrell Artist(s) Chris Sorrell Composer(s) Richard Joseph Platform(s) Amiga , Amiga AGA , Amiga CD32 , Atari ST , Sega Genesis , C64 , Acorn Archimedes , MS-DOS , Game Gear , Game Boy , GBA , PlayStation , Master System , SNES , Nintendo DS , PlayStation 2 , Nintendo Switch Release 1991 1991 (Amiga, Atari ST, Genesis) 1992 (C64, Game Boy) 1993 (Amiga AGA, CD32, MS-DOS, SNES, Game Gear, Master System, Acorn Archimedes) 2003 (Game Boy Advance, PlayStation) 2005 (Nintendo DS) 2006 (PlayStation 2) EU : July 2, 2009 (PSN) 2019 (Nintendo Switch) Genre(s) Platform game Mode(s) Single-player

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