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Fish!

1988 · adventure · MS-DOS · Amiga · Commodore 64 · ZX Spectrum · John Molloy · Pete Kemp · Phil South · Rob Steggles · Rainbird Software

Adventure game for MS-DOS. Developed by Magnetic Scrolls Released 1988 Also For Acorn 32-bit, Amiga, Amstrad PCW, Atari ST, Commodore 64, ZX Spectrum Published by Rainbird Software Genre Adventure Gameplay Interactive Fiction / Text Adventure Perspective 1st-person Visual Fixed / Flip-screen Interface Text Parser Narrative Comedy, Detective / Mystery Description Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish. Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into the vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them! From Mobygames.com. Original Entry

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