Tidewrack2026Gradually, a real community forms around several connected logs. Residents can be assigned different tasks: the fisherman gathers food, the blacksmith works with metal objectsOpen card
Grumpy Jack2026The game world consists of a large interconnected territory where new routes and previously inaccessible areas gradually open up. ExplorationOpen card
Poolscape2026The journey passes through numerous unusual rooms united by a common aesthetic of pools and empty spaces. There is no sense of familiarityOpen card
Not Quite Dead: Open World Survival2026You can explore the surrounding territory almost without restrictions, heading further from the safe shelter into theOpen card
Donutal2026Every workday begins with reviewing the news, after which guests from other planets start arriving in the interview room. Some claim,Open card
ShipShaper: Falconeer Chronicles2026Construction begins with forming the hull, which can be given almost any shape. The grid helps withOpen card
Construction Company2026Success depends not only on the number of orders received, but also on how well you manage your staff. Employees differOpen card
[Bober Bros] Last Pill Bar2026The work starts with serving guests: you need to take orders, pour drinks on time and not make people wait too longOpen card