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In the Hunt (EU,JP,US) (Scrolling Shooter) (BIN,CHD) (Playstation)
1993 · shooter · Windows · PlayStation · Arcade · The Data Archivist V0.01
PLAY ONLINE : https://archive.org/details/psx_inthunt Source : https://en.wikipedia.org/wiki/In_the_Hunt In the Hunt [a] is a 1993 scrolling shooter arcade video game developed and published by Irem . Versions for the PlayStation , Sega Saturn , and Microsoft Windows were also released. The player assumes control of the Granvia, a submarine tasked with overthrowing the Dark Anarchy Society before they activate their doomsday device. Gameplay involves shooting enemies, collecting power-up items, and avoiding collision with projectiles. It runs on the Irem M-92 hardware. The game was conceived by Kazuma Kujo, and designed by the same group of people that later went on to found Nazca Corporation , the creators of the Metal Slug series. Kujo was inspired to create a water-based shooter, with player-dependent scrolling and simultaneous multiplayer being its main focus. The overall concept of submarine warfare was inspired by Kujo's leisure with a water fountain. In the Hunt was met with mixed reception from critics since its initial release, specifically the home conversions; common complaints were towards the lack of innovation and slowdown, although it was praised for its detailed graphics and gameplay. Nevertheless, it has since gained a cult following in Japan. [1] Gameplay The Granvia fighting Cave Man, the game's first boss (arcade version). In the Hunt is an underwater-themed scrolling shoot 'em up game, with its gameplay described as a cross between Metal Slug (1996) and the classic shooter R-Type (1987). [1] The plot involves an organization named the Dark Anarchy Society (D.A.S.) attempting to launch a superweapon over a post-apocalyptic earth. To stop this, a submarine named the Granvia is deployed to stop the D.A.S. and protect what is left of the planet. [1] The game does not scroll automatically, as the player is able to move the Granvia at their own will. [1] In each level, the objective is to destroy enemies, avoid their projectiles, and defeat the end level boss. [1] The Granvia begins the game with forward-moving missiles, which defeat most enemies with one hit. Missiles can be launched upwards to destroy enemies above the player. [1] Destroying specific enemy types rewards the player with a power-up, which give the Granvia access to new weapon types. Weapons include a powerful machine gun, a wave cannon, and a "cracker" shot that launches a barrage of bullets at enemies. [1] Some enemies drop red orbs embossed with stars, which award bonus points when collected. The game has multiple endings. [2] In the Hunt Developer(s) Irem Publisher(s) Irem Designer(s) Kazuma Kujo Artist(s) Akio Oyabu Platform(s) Arcade , Windows , Switch , PlayStation , PlayStation 4 , Sega Saturn , Evercade VS . Release WW : April 1993 Genre(s) Scrolling shooter Mode(s) Single-player , multiplayer Arcade system Irem M-92
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