

Rastan (EU,US) (Action Platform) (Sega Master System)
1988 · action · Arcade · The Data Archivist V0.01
PLAY ONLINE : https://archive.org/details/segasms_Rastan_1988_Taito MANUAL : MANUAL EU --- Rastan (1988) (Action Platform) (Sega Master System).pdf MANUAL US --- Rastan (1988) (Action Platform) (Sega Master System).pdf VIDEO LONGPLAY : https://archive.org/details/rastan-sega-master-system-pal-gameplay-full-game-longplay-by-zeusdaz Source : https://en.wikipedia.org/wiki/Rastan_(video_game) Rastan Saga , [a] known as Rastan in North America, is a side-scrolling hack and slash arcade video game released by Taito in 1987. It was a critical and commercial success and was ported to home platforms. Plot Taking place in a fantasy setting, the story is about Rastan who is presently a ruler of his kingdom narrating his past full of dangerous adventures and his eventual ascension to a kingship. Rastan, who back then was a barbaric knave resorted to banditry and murders to survive through hard times, came upon a chance to slay monsters and save a kingdom of Ceim from the said monsters in exchange of rich rewards. Accepting the deal, Rastan must fight hordes of enemy monsters based on mythical creatures such as chimeras and harpies . Rastan's quest to liberate Ceim from monsters eventually leads to a confrontation against a large fire-breathing red dragon with magical powers enabling it to control other monsters. Rastan was able to destroy the red dragon after a duel and after receiving rich rewards as promised, Rastan sets out to find a new region to establish his own kingdom and to rule it. At the ending of the game, the king Rastan of present reveals that there are many more stories to tell in his ascension to kingship and the whole game was just a minuscule part of his grander tale. Gameplay The controls of Rastan consists of an eight-way joystick, a button for attacking, and a button for jumping. By using the joystick in combination with either button, the player can determine the height of Rastan's jumps, as well as the direction he swings his weapon (including downwards while jumping). The game uses a health gauge system along with limited lives, although certain obstacles (such as falling into a body of water or being crushed by a spiked ceiling) will instantly kill Rastan regardless of how much health he has left. There are a total of six rounds, each consisting of three areas: an outdoor scene, a castle scene and a throne room where the player must confront the stage's boss. The backgrounds of the outdoor areas feature broad landscapes with changing sunlight effects with detail. The bosses are, in order of appearance: [5] King Graton, a halberd-wielding skeletal warrior; King Slay, a demonic winged sword-master; Symplegades, the wizard-king; Laios, the dragon-king; The Hydra, a five-headed snake-like monster; The Dragon The player can pick up any item by touching it, as well as new weapons by striking them with his current one. All the weapons and power-ups picked by Rastan will be equipped only for a limited time, except for the Ring power up. The Ring will remain equipped on Rastan for the entirety of his current life, even carrying over to the next stage. When Rastan picks up any equipable item, an icon will appear on the lower right corner of the screen as an indicator of the item's effect until it wears out. Rastan can only wield one weapon at a time (a mace, an axe, a fireball-shooting sword, or his standard sword), as well as only one type of protector (a shield, a mantle, or a body armor), but other items (such as the necklace and ring) can be worn at the same time. There are also jewels that gives out bonus points, as well potion bottles that restore or deplete the player's health depending on the color. The rare golden sheep's head restores Rastan's health completely. Ports Rastan was initially ported to various 8-bit home computers in Europe (the Commodore 64 , ZX Spectrum and Amstrad CPC ) by Imagine Software in 1987 . Taito imported Imagine's C64 version to the United States in 1988 and also released in 1990 two additional ports for the IBM PC and Apple IIGS , both of which were developed by Novalogic . An unreleased version for the Atari ST was discovered in demo form only. [6] In 1988, Taito developed its own conversions for the MSX2 in Japan, and the Master System in North America and Europe. Both ports featured redesigned level layouts, with the Master System version replacing some of the boss characters as well. The latter was itself ported to the Game Gear and released exclusively in Japan on August 9, 1991. Rastan European arcade flyer Developer(s) Taito Publisher(s) Taito Imagine Software (CPC, C64, Spectrum) Hit Squad (CPC, C64, Spectrum) Sega (Master System) Director(s) Yoshinori Kobayashi Producer(s) Yoshinori Kobayashi Designer(s) Toshiyuki Nishimura Programmer(s) Yoshinori Kobayashi Hideaki Tomioki Touru Takahashi Hideo Kazama Artist(s) Toshiyuki Nishimura Taira Sanuki Seiji Kawakami Genya Kuriki Composer(s) Naoto Yagishita Masahiko Takaki Platform(s) Arcade , Amstrad CPC , Apple IIGS
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