
Metal Slug (Run And Gun) (Arcade)
1996 · Arcade · The Data Archivist V0.01
PLAY ONLINE : https://archive.org/details/arcade_mslug VIDEO LONGPLAY : https://archive.org/details/metal-slug-1-snk-neo-geo-mvs-arcade-pal-gameplay-full-game-longplay-recorded-by-archive O.S.T : https://archive.org/details/metal-slug-25th-anniv-flac Source : https://en.wikipedia.org/wiki/Metal_Slug_(1996_video_game) Metal Slug [ b ] is a 1996 run and gun video game developed by Nazca Corporation and originally released by SNK for the Neo Geo MVS arcade system. Set in 2028, the game follows Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving as they seek to overthrow a coup d'état by the Rebel Army, led by Donald Morden. Metal Slug was conceived by the same staff who created several titles at Irem that shared a similar presentation, such as In the Hunt and GunForce II . The core concept during development was a simple yet exciting side-scrolling shooter, with an easy control scheme and visuals inspired by the works of Hayao Miyazaki . Gameplay was originally more slow-paced, with players controlling the titular tank instead of soldiers across shorter, less complex missions with a darker atmosphere. The project was heavily overhauled after poor responses during location tests, and the game's length was extended at the request of SNK to make it more attractive to console players, while incorporating more platform elements into its design. Upon its release, Metal Slug garnered positive reception from players and critics, who lauded its sense of humor, its fluid hand-drawn animation , and fast-paced two-player action. The game was subsequently ported to other platforms by third-party developers, with varying changes and additions from the arcade original. It was later included on compilations and re-released through download services for other systems. The game's success led to a franchise with multiple sequels, remakes and spin-offs, beginning with Metal Slug 2 , released in 1998. Gameplay Arcade version screenshot Metal Slug is a run and gun game reminiscent of Contra where players assume the role of captain Marco Rossi and lieutenant Tarma Roving of the Peregrine Falcon Strike Force, shooting constantly at a continual stream of enemies in order to complete each mission. [ 1 ] At this point, players confront a boss , who is usually considerably larger and tougher than regular enemies. [ 1 ] On the way through each level, players can find numerous weapon upgrades and the eponymous tanks. Known as the SV-001 and SV-002, the tanks increase the player's offense and add considerably to their defense. [ 1 ] In addition to shooting, players can perform melee attacks by using a knife. [ 2 ] The player does not die by coming into contact with enemies, and correspondingly, many of the enemy troops have melee attacks. [ 1 ] Much of the game's scenery is destructible, and occasionally, this reveals extra items or power-ups. During the course of a level, the player encounters prisoners of war (POWs), who, if freed, offer the player bonuses in the form of random items or weapons. [ 1 ] [ 2 ] At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero. Getting hit by enemy fire, colliding against solid stage obstacles or falling off-stage will result in losing a life and once all lives are lost, the game is over unless players insert more credits into the arcade machine to continue playing. There are a total of six missions taking place across locations such as forests, garrisoned cities, snowy mountain valleys, canyons, and military bases. The vast majority of enemies are soldiers equipped with weaponry befitting their specific role. There are several mechanized enemies, such as tanks, mobile artillery , aircraft , armored personnel carriers and technicals . [ 2 ] Much of the game's humor comes from how the enemies are depicted; the player often encounters them as they are sunbathing, roasting food over a fire, or conversing. They tend to scream loudly if they see the player, and often try to either run away or fight back. [ 1 ] Metal Slug European arcade flyer Developer(s) Nazca Corporation [ a ] Publisher(s) SNK Producer(s) Takashi Nishiyama Designer(s) Kazuma Kujo Meeher Programmer(s) Atsushi Kurooka Kenji Andō Shinichi Hamada Artist(s) Akio Oyabu Kazuhiro Tanaka Takeshi Okui Composer(s) Takushi Hiyamuta Series Metal Slug Platform(s) Arcade , Neo Geo AES , Neo Geo CD , Sega Saturn , PlayStation Release 19 April 1996 Arcade JP / NA : 19 April 1996 Neo Geo AES JP / NA : 24 May 1996 Neo Geo CD WW : 5 July 1996 Sega Saturn JP : 4 April 1997 PlayStation JP : 7 August 1997 Genre(s) Run and gun Mode(s) Single-player , co-op Arcade system Neo Geo MVS
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