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Honeycomb Grove

Cafe Hiland

Changelog of Honeycomb Grove 1.0 games -Added skills based on the MLP TTRPG rulebook, with the categories of magic, social, speed, strength, and smarts. They do nothing yet, but certain routes or ideas will only be accessible with certain traits. These act as your passive skills and will also influence rolls for your character. - Added Id's, mostly because it's very cute! In the next update I'm hoping to have a full create a creature feature to populate the photo portion. For now, it makes a cool photo op. -Added species, earth pony, unicorn, pegasus, thestral (Bat pony), mule, donkey, changeling, hippogriff, and griffon! There is a few custom dialogue options for them presently, though certain locations will be blocked by having wings or a horn, while other characters find fear or interest in rarer creatures like dragons. - Added ages, which will impact how many skill points you have and how some characters treat you. -added inventory for up to six items, though there are only three in game at the moment. Some little patches: -fixed spelling errors -corrected pompom using your name even when you're lying -new Acubi expression -fixed some game breaking bugs

Internet Archive · 1.0

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