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GG Aleste II // Power Strike II (JP,EU) (Shoot Em Up) (Game Gear)

GG Aleste II // Power Strike II (JP,EU) (Shoot Em Up) (Game Gear)

1993 · shooter · The Data Archivist V0.01

Included Manual (JP) PDF :) VIDEO LONGPLAY : https://archive.org/details/Game_Gear_Longplay_027_Power_Strike_II Source : https://en.wikipedia.org/wiki/Power_Strike_II_(Game_Gear_video_game) Power Strike II [a] is a 1993 vertically scrolling shooter video game developed by Compile and published by Sega for the Game Gear . An entry in the Aleste series, it is a follow-up to GG Aleste (1991). The game follows Alice Waizen piloting the Lance Bird space fighter craft to stop an unknown parasitic object attached to the armored defense satellite Algo. Its gameplay is similar to the previous Aleste entry on Game Gear, with the player fighting enemies and bosses, while avoiding collision with their projectiles and other obstacles. Power Strike II was co-designed by Hiroki Kodama and Takumi Yamashita, with Takafumi Tanida and Masamitsu Niitani serving as director and producer respectively. Work on the project began after completion of Spriggan Mark 2: Re-Terraform Project , as Tainda asked Kodama to make it, who wanted to let his talent bloom prior to Robo Aleste entering production. The game garnered generally favorable reception from critics. The title was included as part of the Aleste Collection for Nintendo Switch and PlayStation 4 , as well as in a Game Gear Micro variant bundled as part of a limited edition with all games from the main compilation. It was followed by GG Aleste 3 (2020), while two of the game's staff members would later work on a homebrew shooter for the Game Gear titled Gunstream . Gameplay Gameplay screenshot Power Strike II is a vertical-scrolling shoot 'em up game. The plot follows Alice Waizen, cousin of GG Aleste protagonist Ellinor Waizen, piloting the Lance Bird space fighter craft to stop an unknown parasitic object attached to the armored defense satellite Algo. [1] [2] Prior to starting, the player has the option to change the game's difficulty. [3] Its gameplay is similar to the previous Game Gear entry; [2] The player controls the Lance Bird fighter craft through six increasingly difficult stages over a constantly scrolling background, populated with an assortment of enemy forces and obstacles, and the scenery never stops moving until a boss is reached, which must be fought to progress further. [1] [4] [5] After the second and fifth stages is a bonus round reminiscent of After Burner , where enemies fly in a preset formation the player must shoot them down. [1] [2] [5] The player has a main weapon that can be powered up by collecting "Power Chips". [1] [5] There are also four different special weapons to obtain and these can be upgraded if the same weapon that is currently being used is picked up. [1] [2] [5] The player can also select their starting weapon at the beginning. [2] The Lance Bird is equipped with a limited number of bombs that damages on-screen objects upon their detonation. [1] [2] [5] Getting hit will result in losing a life, as well as a penalty of decreasing the ship's firepower to its original state and the game is over once all lives are lost, though the player has limited continues to keep playing. [6] Power Strike II Developer(s) Compile Publisher(s) Sega Director(s) Takafumi Tanida Producer(s) Masamitsu Niitani Designer(s) Hiroki Kodama Takumi Yamashita Programmer(s) Takumi Yamashita Artist(s) Hiroki Kodama Hiroshi Konishi Composer(s) Chie Ōya Tomonori Minami Series Aleste Platform(s) Game Gear Release JP : October 1, 1993 EU : 1993 Genre(s) Vertically scrolling shooter Mode(s) Single-player

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