

Chaos Field (JP,US) (Shoot Em Up) (GameCube)
2005 · shooter · PlayStation 2 · Nintendo GameCube · Arcade · The Data Archivist V0.01
PLAY ONLINE (Arcade) : https://archive.org/details/arcade_cfield VIDEO LONGPLAY : https://archive.org/details/ChaosFieldExpanded Source : https://en.wikipedia.org/wiki/Chaos_Field Chaos Field [ a ] is a 2004 vertically scrolling shooter arcade video game developed by MileStone . The game consists entirely of boss battles, featuring five stages with three bosses each. The player can choose to play as one of three characters, each with their own ship that has a unique primary weapon. The player can flip the environment at will between two parallel worlds. Chaos Field is the first game from MileStone, a company founded by former Compile employees looking to develop high quality shooters similar to those Compile was known for in the past. The game experienced a troubled development cycle due to a lack of organization and the number of employees involved. After its release in Japanese arcades, it was ported to the Dreamcast , PlayStation 2 , and GameCube in Japan. The GameCube version was also released in North America, and included a mode that adds small waves of enemies between the bosses. Critics found the game to be overwhelmingly average, a generic shooter lacking in polish and execution. Gameplay The player battles a boss Chaos Field is a vertically scrolling shoot 'em up with consecutive boss battles. The game features five stages, each with three bosses to defeat. The player can choose to play as one of three characters, each with their own ship that has a unique primary weapon: [ 6 ] a spread shot, a lock-on laser, or bolts of lightning. [ 7 ] Each ship is equipped with a short-range sword that can destroy bullets and inflict damage on enemy ships. [ 7 ] Each player ship also has two special abilities, one being a type of homing weapon that locks onto enemies and the other being a deployable shield that absorbs bullets. [ 7 ] The specifics of how these special abilities function differs slightly between ships. [ 8 ] The player can flip the environment at will between two parallel worlds, the "order field" and the "chaos field". Gameplay is normal in the order field, but in the chaos field, the player's weapons are more powerful, the special homing weapons can destroy enemy bullets, and enemies will fire more bullets. [ 7 ] The player only gets one life per credit, but can take several hits before losing a life. [ 7 ] The score can be increased via attack combos and time bonuses. [ 8 ] Chaos Field Japanese arcade flyer Developer(s) MileStone Inc. Publisher(s) Able Corporation Director(s) Manabu Matsumoto Producer(s) Hiroshi Kimura Programmer(s) Jirō Hamaya Manabu Matsumoto Takahiro Kawachi Artist(s) Ryohei Murakami Composer(s) Kō Hayashi Daisuke Nagata Platform(s) Arcade , Dreamcast , GameCube , PlayStation 2 Release May 25, 2004 Arcade JP : May 25, 2004 [ 1 ] Dreamcast JP : December 16, 2004 [ 2 ] GameCube JP : February 24, 2005 [ 4 ] NA : December 20, 2005 [ 3 ] PlayStation 2 JP : December 21, 2005 [ 5 ] Genre(s) Shoot 'em up Mode(s) Single-player Arcade system Sega NAOMI
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