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Majou Densetsu II - Daimashikyou Galious (EN,JP) (Platform Adventure) (Famicom)

1987 · adventure · Windows · NES · The Data Archivist V0.01

MANUAL (MSX) : EN, FR : https://archive.org/details/KnightmareIITheMazeOfGalious1987KonamiEURC749 JP : https://archive.org/details/KnightmareIITheMazeOfGalious1987KonamiJPRC749/mode/2up Source : https://en.wikipedia.org/wiki/The_Maze_of_Galious The Maze of Galious [a] is a 1987 platform-adventure video game developed and published by Konami for the MSX home computer. A reworked conversion was released for the Family Computer . Both versions were re-released digitally for Microsoft Windows . The second entry in the Knightmare trilogy, it follows the respective hero and former damsel in distress of the previous game, Popolon and Aphrodite, as they embark on a journey through Castle Greek to free their unborn child Pampas from the evil priest Galious. The player explores each map in search for items and power-ups to progress, while also fighting enemies and bosses . The Maze of Galious was created by the MSX division at Konami under management of Shigeru Fukutake. The process of making original titles for the platform revolved around the person who came up with the characters. A team of seven members were responsible for its development, lasting somewhere between four and six months, with Ryouhei Shogaki being the project's lead designer. The game garnered generally favorable reception from critics and retrospective commentarists. It served as influence for La-Mulana (2006), while the game's exploration bits were utilized for Castlevania II: Simon's Quest . It was followed by Shalom: Knightmare III (1987). In the years since, fans have experimented with remaking and porting the title unofficially to other platforms. Gameplay Gameplay screenshot of the MSX version. The Maze of Galious is a platform-adventure game starring the warrior Popolon and his lover, the princess Aphrodite, as they embark on a journey through Castle Greek to free their unborn child Pampas from the evil priest Galious. [1] [2] [3] Being able to control two characters means the player can switch between Popolon and Aphrodite, both of which have slightly different abilities: Popolon can push stones, open heavy doors and has a variable jumping height, while Aphrodite survives longer under water, can shoot more projectiles and has a fixed jumping height. [1] [2] [3] The game's structure is similar to The Legend of Zelda ; Castle Greek acts as the main overworld, where entrances to the ten "worlds" are hidden throughout. [1] [2] [3] [4] The player explores each world map, collecting items , defeating enemies and bosses , and obtaining power-ups to progress further. [1] [2] [3] [5] Similar to metroidvania games, new areas can be accessed by acquiring new items. [6] Each map also hosts three hidden items to aid Popolon and Aphrodite against a "Great Demon". [1] In order to face a "Great Demon", the player must inspect a gravestone that reveals an incantation to invoke them at a boss room by typing their names. [1] [2] [3] [4] Some items are optional but others are mandatory such as the "Cross", which is needed to face against the final boss. [1] [7] Enemies can drop random items after their defeat, ranging from that can be spent in shops to upgrade the character's overall inventory, arrow stocks for projectile-based weapons, and keys to open locked doors. [1] [2] [3] There are several types of enemies, each with strengths and weaknesses; some monsters are immune to frontal attacks, while others are more vulnerable to fire and so on. The player can also kill enemies to fill an "experience" gauge, which replenishes a character's health when full. [1] [2] [3] Another way to heal a character is entering a special room within the main overworld map, which contains a magic dust that can be turned into a fairy by standing at a certain spot. [1] Should either character die, the other can visit a shrine and pay for resurrection. [1] [2] [3] [4] If both characters perish, the game is over , but the player can resume progress via passwords obtained from "Demeter's Shrine". [1] [2] [3] Extra content is unlocked if the Game Master , Knightmare or Q*bert are inserted in the second cartridge slot available on most MSX machines. The Maze of Galious Developer(s) Konami Publisher(s) Konami Director(s) Ryouhei Shogaki Designer(s) Ryouhei Shogaki Programmer(s) Masahiko Ozawa Yutaka Haruki Artist(s) Chiaki Tanigaki Composer(s) Kazuhiko Uehara Series Knightmare Platform(s) MSX Family Computer Release MSX JP : April 18, 1987 EU : 1987 Family Computer JP : August 11, 1987 Genre(s) Platform-adventure Mode(s) Single-player

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