

Wardner (JP,US) (Action Platform) (Mega Drive
action · NES · The Data Archivist V0.01
PLAY ONLINE : https://archive.org/details/sg_Wardner_1991_Mentrix_US MANUAL (JP) : https://archive.org/details/Wardner_no_Mori_Special_1991_Visco_JP VIDEO LONGPLAY : https://archive.org/details/Mega_Drive_Longplay_590_Wardner_no_Mori_Special MUSIC (O.S.T) : https://archive.org/details/md_music_wardner Source : https://en.wikipedia.org/wiki/Wardner_(video_game) Wardner [ a ] is a side-scrolling platform game developed by Toaplan and published in arcades worldwide by Taito in 1987. [ 2 ] In Wardner , players assume the role of a child named Dover on a journey to rescue his kidnapped girlfriend Mia from the titular warlock . Initially released for the arcades, the title was later ported to other platforms by different third-party developers including the Famicom Disk System and Sega Genesis , with each one featuring several changes and additions compared to the original version. Conversions for both the Nintendo Entertainment System and PC Engine were also in development but never released. Wardner was met with positive reception from video game magazines since its release in arcades, though reviewers drew comparison with Capcom 's Ghosts 'n Goblins due to its gameplay style, while the Genesis version was met with mixed reviews after launch. As of 2019, the rights to the title are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs . Gameplay Arcade version Wardner is a side-scrolling action-platform game similar to Ghosts 'n Goblins and Rastan where the players takes control of Dover, the main protagonist through five stages (six in the Genesis version) of varying themes set in a fantasy land, with the main objective being rescuing his girlfriend Mia from the titular antagonist by defeating his servants, some of which that act as a boss at the end of the stage in order to progress further on the journey. [ 3 ] [ 4 ] Some of the levels featured are linear in nature, populated with obstacles and enemies, requiring the player to traverse the stage by running, jumping, climbing, shooting or dodging enemies, while other levels that are featured later in the game become more maze-like and exploratory, making the player take different routes to reach the end. Along the way, gold orbs can be picked up by defeating enemies to increase the player character's firepower , as well as money that is used in shops at the end of each stage to acquire protective items and new attacks, though some of them can also be obtained during the level. The game hosts a number of hidden bonus secrets to be found on certain setpieces within the scenery, which is also crucial for reaching high-scores to obtain extra lives. The title uses a checkpoint system in which a downed single player will respawn at the beginning of the checkpoint they managed to reach before dying. Getting hit by enemy fire, colliding against solid stage obstacles, falling off the stage or running out of time will result in losing a live and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing. Wardner Developer(s) Toaplan Publisher(s) Taito Designer(s) Etsuhiro Wada Composer(s) Osamu Ōta Platform(s) Arcade , Famicom Disk System , Sega Genesis Release JP : September 1987 [ 1 ] NA : December 1987 [ 1 ] Genre(s) Platform Mode(s) Single-player , multiplayer
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