ARTICSTRACKER
TORRENT WORLD
Back to catalog

Sonic Project 06 Silver Patch Release 1.1 (Demo 5.1)

ChaosX

------------------------------------------------------------------------------------------------------------------- | PATCH NOTES FOR PROJECT 06 SILVER RELEASE | | 22/04/2023 to 05/09/2023 | ------------------------------------------------------------------------------------------------------------------- | How these patch notes work: | | Only changes/additions/polish/removal of content that is already in the game and was presented in previous | | releases gets documented here, for new releases, new stuff is not documented, to keep the new content as fresh | | as possible. | | Also worth noting not all valid changes may be documented for different reasons. | ------------------------------------------------------------------------------------------------------------------- Fixes: * Fixed some collision in the first section of White Acropolis * Fixed the cyan embers of Silver's upgrades displaying abnormal motion blur artifacts when moving around * Fixed Silver's ESP aura sound effect not looping at the correct volume * Fixed Dusty Desert's second section for Silver not having water reflections * Fixed the final billiard in Dusty Desert's second section for Silver getting stuck if it fell in the gap in front of the ramp * Fixed one row of iron boxes in Dusty Desert's second section for Silver not lighting up if enabling them with the Psychokinesis Rune * Fixed Silver's aerial Psycho Smash not applying the global falling speed cap * Fixed Tails' Wave Ocean S rank requirement still being 52k instead of 50k * Fixed Silver's Kingdom Valley section 2 not being marked as a rainy stage (footstep FX and camera lens water drops not appearing) * Fixed some collision in the first section of Flame Core * Fixed one of Silver's retail loading screen control tips displaying the wrong button prompt * Fixed a rendering layer issue with shaders used by Blaze and Amy * Fixed some input bugs with Blaze's Accelerator Jump and Spinning Claw * Fixed some input bugs with Amy's Double Jump * Fixed some input bugs with Sonic's Green Gem Tornado move * Fixed Super Sonic's wrist upgrade models not displaying properly in the results screen animations * Fixed Blaze being able to walk on lava while using Spinning Claw * Fixed one of the rising iron boxes in Silver's White Acropolis second section not working properly * Fixed Silver's non-charged Psycho Smash being able to damage breakable walls and similar objects (originally must break them with a full charge) * Fixed some breakable walls not applying higher damage values from character's attacks * Fixed being able to interrupt and break Sonic's functionality when getting pulled by the Sky Gem while moving on top of the giant mercury balls in Aquatic Base * Fixed Amy's Aerial Hammer Attack using the wrong voice clips * Fixed one of the oasis ponds in Dusty Desert having solid collision for Sonic & Elise * Fixed some out of reach switches in Dusty Desert being able to be activated by doing certain actions with characters * Fixed some collision in Shadow's Radical Train first section being out of place allowing to skip the trains by doing certain actions * Fixed cinematics triggered by characters being able to interrupt important camera volumes in some stages * Fixed activating Silver's ESP power-up picking up nearby objects silver is facing * Fixed some enemy projectiles not getting repelled by Silver's ESP power-up deflection * Fixed some inconsistencies and oversights in the Game Manual * Fixed Shadow clipping through collision on his rising motion when performing Chaos Blast on the ground * Fixed Shadow being able to perform Chaos Blast while using the Spindash on ceilings * Fixed video settings bugging out if the current maximum resolution of the monitor was lower than the saved one in game prior * Fixed up messy text for some hint rings in Silver's Tropical Jungle * Fixed up Knuckles' eye clipping out of his eyebrow in the results screen animation * Fixed an oversight with Shadow's Chaos Snap chain limit allowing to chain Chaos Snap indefinetly * Fixed some camera volumes for Silver's upgrade courses not being marked as important when enabling "Disable Camera Volumes" * Fixed Silver's Teleport Dash not working when attempting to perform it while moving on a mercury ball section * Fixed Silver, Sonic, Shadow and Sonic & Elise not being able to perform aerial moves after falling off grinding rails * Fixed Shields disappearing when using Warp Holes while having a shield on * Fixed Iblis Crawlers/Gazers not having homing attack targets in some situations * Fixed S rank reward notification on Gold Medal Screen sometimes not showing up * Fixed more collision weirdness in Flame Core section 2 * Fixed some arched rocks in Wave Ocean missing collision * Fixed some trees in Dusty Desert missing their lower base models that connected them to the ground * Fixed some internal code with the shader used by Green Shields and the Thunder Guard (doesn't impact anything really, it just bothered me) * Fi

Internet Archive

en

  • Download torrent · en · 4106223616 bytes 29bcbe23cd3ff1a763493bde5c83486384ed4925

Наши проекты