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Metal Slug 2 (Run And Gun) (Arcade)

Metal Slug 2 (Run And Gun) (Arcade)

1998 · Android · iOS · PlayStation 2 · PlayStation Portable · Nintendo Wii · Arcade · The Data Archivist V0.01

PLAY ONLINE : https://archive.org/details/arcade_mslug2 VIDEO LONGPLAY : https://archive.org/details/metal-slug-1-snk-neo-geo-mvs-arcade-pal-gameplay-full-game-longplay-recorded-by-archive Source : https://en.wikipedia.org/wiki/Metal_Slug_2 Metal Slug 2 [ a ] is a run and gun arcade game developed by SNK . It was originally released in 1998 for the Neo-Geo MVS arcade platform as the sequel to the 1996 game Metal Slug . The original version of the game had extensive slowdown and performance issues, eventually leading SNK to release a modified version in 1999, titled Metal Slug X: Super Vehicle-001 ( メタルスラッグX ) . It has been ported to the Neo Geo CD , PlayStation , Virtual Console , iOS and Android , and to the Wii , PlayStation Portable and PlayStation 2 (as part of the Metal Slug Anthology ). The game added several new features to the gameplay of the original Metal Slug , such as new weapons, vehicles and the ability to transform the character. It received generally positive reviews and was followed by Metal Slug 3 , released in 2000. Gameplay One of the new weapons, the laser, being used on the Mars people Gameplay in Metal Slug 2 is similar to the previous game; the player must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss , who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks . The tank is known as the SV-001 ("SV" stands for Super Vehicle), which increases the player's offense and considerably adds to their defense. In addition to shooting, the player can perform melee attacks by using a knife and/or kicking. The player does not die by coming into contact with enemies, and correspondingly, many of the enemy troops have melee attacks. Much of the game's scenery is destructible, and occasionally, this reveals extra items or power-ups. During the course of a level, the player encounters prisoners of war (POWs), who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero. Metal Slug 2 introduces the ability for characters to transform during the course of the game. As well as doubling the number of available player characters from two to four, Metal Slug 2 introduces in-game characters to help the player in battle. The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing Hadouken balls at enemies, or roundhouse kicking them if they get within melee range. Another character is Sgt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut). Plot Two years have passed since the end of Metal Slug , when Capt. Marco Rossi and Lt. Tarma Roving of Peregrine Falcon Strike Force defeated and killed the evil General Morden, who had staged a coup d'état against the worlds' governments. Various factions sympathetic to Morden have been in operation, but are considered insignificant. They have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden is still alive and is attempting a new coup . [ 1 ] Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. They are accompanied by two members of the Intelligence Agency's Special Ops Squad S.P.A.R.R.O.W.S.; Sgt. Eri Kasamoto and Sgt. 1st Class Fiolina Germi. As the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Morden's soldiers sending a paper airplane into outer space). In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. An ad hoc alliance is formed between the Peregrine Falcon Strike Force and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the alien mother ship. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. While his soldiers celebrate his survival, the plate loses its balance and crushes him. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory. Metal Slug 2: Super Vehicle-001/II Developer(s) SNK Publisher(s) SNK Producer(s) Takashi Nishiyama Designer(s) Meeher Programmer(s) Kenji Andō Shinichi Hamada Hirokun Artist(s) Akio Oyabu Cannon Fukunishi Composer(s) Takushi Hiyamuta Series Metal Slug Platform(s) Arcade , Neo Geo AES , Neo Geo CD Release Arcade WW : 23 February 1998 Neo Geo AES WW : 2 April 1998 Neo Geo CD WW : 25 June 1998 Genre(s) Run and gun Mode(s) Single-player , multiplayer Ar

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